Price: (as of – Details) Gr 7 Up—This story-based adventure aims to get readers coding. Written by Young Rewired State, a worldwide tech community made up of kids and teens, the book begins by diving straight into building a web page with HTML (rightly so, as its target audience is those who are already somewhat familiar with computer science). Framing the technical information is the tale of two scientists and their dog, who ask readers to help them make an interactive web page to “get the word out” about their discovery of a stolen diamond. Activities progress in difficulty and
Price: (as of – Details) Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you’ll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to
Price: (as of – Details) Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor’s degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.